Search Results
osu! Mapping Theory | To click or not to click (Active and Passive Mapping)
osu! Mapping Theory | I hate jump training (Angle Emphasis)
osu! Mapping Theory | Why triangles work again (Angular Momentum and Circular Flow)
osu! Mapping Theory | Giving players RSI (Strain)
osu! Mapping Theory | Elephant in the room (Defining Flow)
osu! Mapping Theory | Chaos theory (Aesthetics by Complexity)
osu!mapping 01 | mapping theory fundamentals
osu! Mapping Theory | Four dimensions (Stream Flow)
osu! Mapping Theory | Multitasking (Flow and Aesthetics)
osu! Mapping Theory | Delicious sliders (Slider Flow)
osu!mapping | rhythm emphasis
osu! Mapping Theory | Charles's physical response (Linear Momentum)